Try to get used to hearing the chant, Super Hot. Because an indie company under the name Blue Brick created a marvelous FPS for the 7DFPS event in which developers are given seven days to create an FPS game. Well, the guys behind Super Hot came up with a brilliant idea for their shooter. In Super Hot time only moves as you do, so if you stop, time stops, if you move, time moves. As you progress from level to level, you'll have to defeat every red enemy in sight.
If you're lucky you'll be able to get a pistol and take down your foes, otherwise you'll have to rely on your take down skills. While dodging bullets flying at you from every direction you'll have to find a way to get to that pistol on the floor or take down your enemy for his gun. Sounds easy one would think, but not quite. After hearing about Super Hot from a friend of mine I decided to try out the demo/trial version they created for 7DFPS at their website here. You'll blast through it as it's a short demo, but trust me, it's still not easy.
Super Hot, Super Hot, Super Hot
Every situation thrown at you makes you think and act differently. If you try to run and gun each level, you're going to die. Plain and simple. Super Hot makes you plan your movements and actions very carefully. If someone's running, you'll have to predict the time it takes for your bullet to move to reach them, if you fall into a room, you'll have to make sure the time you're falling won't get you killed. And then once you land, wreck your enemies.
"Short and intense action scenes. Dodging bullets. Taking down armed enemies with your bare hands. That’s the essence of SUPER. HOT. SUPER. HOT."
Three levels with the demo and I've found myself already bought. This shows you what can be done with just seven days, it may not have textures all over the place, it may not have crazy music, or even the best story, but it still manages to succeed with a creative idea. Super Hot is unique, fun, and I'm curious to see what the team can pull off with more than seven days. While playing you'll find yourself feeling like Neo from The Matrix as bullets fly past your face and you return fire. To be honest, Super Hot is awesome even in its early state. The biggest challenge Blue Brick will face is keeping Super Hot challenging, but I'm sure they have some tricks up their sleeve in store for us.
If you haven't tried the demo yet, you're wasting your time! Super Hot is currently on Steam Greenlight here and personally I don't see it having trouble getting greenlit, but go check out the page and give them your feedback. If you think it's awesome, you know what to do!