So what's better? Playing shooters on PC or on consoles? This is an argument that has been going on for awhile. I'm here to play both sides. I'll be as unbiased as I can. I see pros for both sides and hopefully you will to. In the first installment of our 2 part (week) series we're going to talk about Consoles. We're going to talk about the pros. If we talked about the cons we'd be talking about the pros for PC.
This a handy little piece of hardware that you hold in your hands... obviously. The #1 reason I bring this up is that it's used on PC as well. Mainly it has to do with racers and games that were ported. There are few games that are better with the controller. The first shooter I played on PC that was downright better with a controller than a mouse/keyboard was Splinter Cell: Conviction. This game is a 100% port as well, so they didn't care much to change the controls. Games that are slower paced fit a controller much more than a mouse/keyboard.
This little piece of hardware also led to gaming in comfort (which we'll talk about shortly). All you have to do is put your arms in a relaxed position and thumbs on the sticks. Everything you need is in a short distance from your thumbs and fingers. This does bring up a bit of a problem though; placement. Every console has their own thumb stick & pad, button and trigger layout. Some companies like Sony over Microsoft and vice versa. This is also something that has not been set in stone. Its changed every console for the most part. Sony has kept their design the same for the most part, but added here and there. Microsoft kept their look, but shrank it down with the original Xbox. Then there's Nintendo, they've had a new controller for every single console that they've come out with. Even the 3DS has a joystick on it now.
This is something that the PC just can't pull off... yet. The sheer fact that there is rumble sets consoles aside in immersing the player into the game. The Kinect, PS Move and Wii U controller all help with this as well. The Kinect is great for being able to say different things to the game. I hope that at some point you'll be able to use it to talk to your squad mates in Rainbow Six. Yes you can with the headset, but how cool would it be to say "Johnson go there" and you point to the spot you want them to go and the Kinect understands that. Take that and put it in online multiplayer. Give someone the "commander" role and let them be able to circle spots on the map, drop armor or anything on specific spots and even give pertinent information to his players.
A surround system helps with this as well. I'm not going to touch too much on this becuase, honestly, PC has this section won now. But, I'll talk about how it all started to give a little boost to the console side of things. When home theatre systems started showing up, it made gaming a hell of a lot better. You could hear enemy players sneaking up behind you. You could hear the grenade bounching next to you. You heard the "halo" exploding from around the room. Great speakers and a big sound system started this trend of immersing players to hear even a pin drop. This is super important with shooters. In order to become the perfect soldier, you'll have to hear everything.
Nobody can deny that playing video games on the couch is one of the best feelings. You sit down in a comfy chair, put some mountain dew and doritos next to you and get comfy. A huge part of gaming is comfort. MLG pros have complained about the seats while playing playing Halo at events. They're stuck to hard plastic chairs. When I've gone to MLG's over the years and watched Halo, I've seen players bringing pillows since they could be playing for a good while. Of course there are comfy computer chairs (like the DX Racer chair I own), but nothing quite hits the spot like your good ol' recliner.
On that note, this is crucial for professionals. MLG doesn't give their players the best seats. It's generally just some hard plastic chair donated from the "office" store downtown. Other professional LAN's, such as IEM, are giving their players nice comfy chairs. Think about it, if you're playing the game at a competitive level at a LAN you need to be comfortable. Pro players are sitting in their chairs for hours. If you're not comfortable, it's going to throw off your game. I hope more LAN's figure that out and starting giving padded, at the least, seats to their players if they're not going to fork over the money to get DX Racer chairs for everyone.
So what about you?
Do you prefer console gaming? What makes it more fun for you? If you are the console shooter, comment below and defend your platform!